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Metro Theater Review

Model Pack 38 aka Metro Theater brought power of PS 2.0 shaders into fpsc game prototyping. The pack contains nice segments and entities, but the main theme are shader scripts.
Fpsc always included some basic shaders, which were mostly source of constant frustration. Metro Theater finally brings some kind of order into increasing entropia.

Both static and dynamic entity shaders are here for your learning and customization ("mirror" scripts are specifically designed to work with demo level/rooms, so you need to change textures to use it in your game).

Provided showcase level compiles surprisingly quick and presents the best features of the pack. You may see video walktrough on TGC shop pages. Many segments in the pack are actually usable in any project.

Metro Theater  was first official "water" pack, with quite convincing effect for the engine. Interesting note: the water scripts work surprisigly well with new fpsc 1.18 water shader!

Models included are mostly good or above fpsc average quality (except for terrible piping and couple of similar unimportant items).


Overall rating: Go get it!

How long are you programming The Game?